Monday, May 31, 2010

Hey guys,
First off I want to apologize sincerely for not posting in 1..2..3..4..5.. 6! Days.
Now, for this post I am going to make a response to the responses I have received from the community (mostly the DLT Forums), as there has been a lot of them (here is the post).

So to start off, the story of the hosts and the fall of 40k Radio has now expanded and the controversy has risen to boiling point. I will not post this as it is to much for me to handle but you can read about it here at "Blood of Kittens". My opinions have not changed from last week and will not as the story unfolds. That is all I will touch on as this is a very touchy subject.

Thanks for reading guys. Look for multiple posts over the next couple days as I have just received my new issue of White Dwarf and will be reviewing the new "Spearhead" expansion for Warhammer 40k.
Till next time!

spinner

Wednesday, May 26, 2010

R.I.P. 40k Radio

Hey Guys,
As some of you may of heard, Spencer of 40k Radio has decided to close up shop and shut down the show. The friction first started after episode 68 of 40k Radio titled "Blood Angels Fashion Show" where host Jar Jar returned to the show yet again after being banned for saying the N word on their 2nd marathon show last year. A very aggravated email was then sent to Spencer saying:

"Thanks for bringing the racist a**hole back. Just so you know I have chatted with your sponsors regarding this and am trying to get them to drop you. I have a few others online doing the same. We have started a following and will try to topple and undermine you. I also hope that your affairs are all in order. Ever think that your wife’s miscarriage is due to your actions? I say good riddance, one less racist to be raised in the world. Its Instant Karma in my mind.
Again, I hope your affairs are in order. Seriously."

Spencer then responded on the 40k Radio website by saying:

 
"Wow! This is the type of people that play Warhammer 40K?  Jar Jar is back because I believe in giving people second chances. What kind of world do we live in, that you cannot give someone a second chance? He made a huge mistake and he apologized for it. I feel that he has a lot of knowledge to bring to this show and over the past 3 shows he has shown that.
I am always open to listen to listeners opinions…..but you Jack the Rippa and your cult like followers are just complete f**king idiots!"

Angry words from angry men, personally, I agree with Spencer, as most of us do. This, I believe, started to unravel the greatness that was 40k Radio. After this, another email came to Spencer's inbox threatening him and his family.

Spencer then made his final statement, it read:

"What a long crazy journey this has been! I want to thank each and everyone who listened to the show. You truly made it an enjoyable experience. Meeting you all at live events or on the chat or on the phone has been amazing. It is something I will never forget. In light of recent threats to myself and my family I have decided to close down the show. I did not start this to allow people a platform to attack my family. This is a show about little toy men….moving on little toy worlds. It was supposed to be fun. Personal attacks and threats take that fun away.
I will miss all of you.
Thanks for listening."
My opinion of this unfortunate is is that we all knew that 40k Radio was coming to it's final curtain call, after recent changes to the show, but it should not have ended this way. This is all about a game of toy soldiers fighting each other. This "Jack The Rippa" and whoever else would dare insult a man like Spencer are total idiots and disgraces to this whole community. I may sound like a total Spencer fanboy but to be honest, 40k Radio isn't my favourite podcast, but the effort him and any other podcasters out there put out is amazing. They spend hundreds, even thousands of dollars on equipment to run their shows.

Thanks for reading, sorry for angryness at end, but that was my opinion.
Till next time,

spinner 

Sunday, May 23, 2010

A Quick Sunday Post...

Hey Guys,
I decided just to make a quick Sunday morning post before I go to my AFL Game. Now, on the subject of the blog, as some of you may have noticed I am trying to post every-other day. I will be trying to put up an equal balance of Tactics, Army Building and Hobbying/Tutorial Articles, along with a News post every Sunday (which will be every two weeks, because of the posting schedule). So, on with some content...

These are some DeffKoptas I just finished.


 Thanks for reading guys! As usual, remember to follow this blog and me on twitter @spinner5555. Follow me, and I will follow you, check me, I have. Hope you enjoyed!
Till next Time...

spinner

Friday, May 21, 2010

Hey guys,
For my second Hearing I thought I would review a book I recently finished, "False Gods" of the Horus Heresy Series by Graham McNeil.

Now, as I said, False Gods was written by Graham McNeil. It is the second book in the Horus Heresy (which we all should know about). It was first published in 2006 by none other then The Black Library (click here to go to the website). It will only set you down (soft cover) 6.99 pounds and $7.99 US.

The book comes at you with dramatic cover art of the Luna Wolves fighting in battle. This book shows the Luna Wolves fighting as on the cover art of the first book "Horus Rising" shows the Sons of Horus. The strange thing is, in the first book the main chapter is called the Luna Wolves and then changes it's chapters name to Sons of Horus at the end of the first book.  

So, into the fluff...

The book starts off where the last book left off, in the Davin System. A distress call is made from the governor of the planet and Horus responds with full force of the newly named, Sons of Horus. After crushing the natives of the land, they find the crashed flagship of Davin's Governor. Horus and a small group of Astartes warriors head into the ship to see what it contains. On this ship, Horus is mortally wounded by an alien weapon. The Sons of Horus take their fallen primarch to his flagship and try to heal him. After this fails, a secret clan of Astartes warriors decide to take him down to a temple of the Davin natives. During Horus' long healing ritual, he goes on a spiritual journey in his dreams and is confronted by forgotten memories of the past and makes the choice that changes the fate of the galaxy forever.

The characters in this book are well developed and always have emotional attachments to the story and the reader. The protagonists of this book are Horus and his Mournival, a council of veteran Astartes warriors. The Mournival includes Ezekyle Abbadon, the 1st company captain, Tarik Torgaddon, the 2nd company captain, Horus "Little Horus" Aximand, 5th company captain and Garviel Loken, the newest member to the Mournival, 10th Company captain.

The plot line to this book is well made and kept steady, the descriptiveness amazes me and the sheer awesomeness of the story is incredible. On my super wargaming awesomeness scale of one to ten, one being the incredible fail of having to skip gaming because of a wife or girlfriend and ten being the awesomeness of taking a shot every time a model dies, I give this eight out of ten.


So, thanks for reading my second post of my Hearing segments, hope you enjoyed it!
Till next time,

spinner

Wednesday, May 19, 2010

Hey guys,
This is the Second Part of my Tyranid Army Building Series. The first part was called Tyranid Army Start, and "A Growing Fleet" will now be the title of this segment. So here is part two...

Spore Mines












I use my Spore Mines as a preliminary bombardment almost, putting them in two squads of three. In the beginning, I try to place them dropping on the flanks or on weaker units, at the end, I try to drop them on objectives (objective mission) or severely reduced squads (kill points). I use them as an early game (or late game) moral breaker, or to get rid of pesky units with two or three men.

















The only reason I take these models in my army is because I own them and they are an easy points filler. People would argue that they absorb shots but I don't think the enemy wants to shoot at something that could blow up there units. They also don't want to waste shots in a kill points game on a unit that doesn't give away a kill point.







So that's my spore mines, I hope you enjoyed the pics and the reading material.
Till next time,
spinner

Monday, May 17, 2010

Hey guys,
This is my first post for my new segment "Hearing". This segment will include reviews for may consumer products in the miniature wargaming world. I will be going into the specialities of different books, models, codex's, expansions and rulebook of everything I come into contact with in the miniature wargaming world. So, here is my first review...

The Dark Heresy Core Rulebook

This beautiful looking book, weighing at a massive 395 pages, starts off with a full double-page Imperial Map of  the Calixis Sector (don't know what this is, read more to find out). On the first page, a detailed, three page contents greets you. It then gives a quick explanation of all thirteen chapters and what a roleplaying game is. The book changes pace half way through the book from rules explanations and character creations, to multiple chapters about fluff and a detailed history of the Calixis Sector (which I will talk about next).

The Calixis Sector is located on the northern edge of the galaxy, in Segmentum Obscurus. It was conquered by Lord Militant Angevin, more then one thousand years ago. The Calixis Sector is heavily populated with many worlds important to Imperium. The Calixis Sector is filled with Chaos and Corruption, making it the perfect place for an Investigative RPG.

The Mechanics of Dark Heresy are very simple. Dark Heresy uses the d100 percentile mechanic for all skill tests and some character creation statistics. A very popular mechanic for FFG RPG's (wow).

Character creation is probably the second most time consuming parts of this RPG (of course, behind organising an adventure). But it is also one of the funnest. The vastness of the 40k universe with the combination of innovative careers make the game fun and flavourful (it brings it to a 'howel 'nuva 'leval, click this link if you don't get it).

The cost of this book is $59.95 US and is well worth. Overall this game is brilliantly made and well produced. I would not recommend this to a first time role player as it is complicated, but could work if it is introduced by a long time role player. On my gaming coolness from 1-10 (one being LARPing and ten being the awesomeness of painting 40k in between playing Halo and COD), I give this a 7 out of 10.




Well, I guess that's it's for my first review, as all things do, the reviews will get better over time. Thanks for reading and remember to subscribe to the blog and my twitter @spinner5555.
Till next time,

spinner

Saturday, May 15, 2010

Tyranid Army start...

Hey guys,
Today I am going to start showing off my new army that I have just started building, the Tyranids...

In the the following articles I will be showing off my models and how I will load them out and use them in the game. so here we go with my HQ.
Tyranid Prime.

I take my Tyranid Prime with Lash Whip and Bonesword, Scything Talons and then Adrenal Glands. This equals 105 Points. I don't bother taking Toxin Sacs because of the strength 6 on the charge with a power weapon/force weapon. I don't take regeneration because it is'nt worth the points for the average amount of wounds (3). The Lash Whip and Bonesword allows you to cause a lot of damage when you go first, and can also take out bigger things. I don't bother taking a shooting weapon because with Scything Talons I have a better chance of hitting (with mostly hitting on threes, 50% of the hits are allowed re-rolls).I plan on using my Tyranid Prime as a charging unit that will charge before a quicker or more powerful unit. It's fast, good attacks will reduce the models, thus attacks, in a unit, making the Prime, and the ensuing unit, more survivable.
The fluff behind my Prime is that it is a mutated Broodlord, it has gained this from a genetic error caused by the hivemind. Because of this, he does not lead a force of heavy warriors, but one of fast, strong genestealers... with some other units put in by the hivemind for support.

Well guys, thats my first post about my nids, thanks fro reading, hope you enjoyed it...
Till next time,
spinner

Sunday, May 9, 2010

Short story...

Hey guys,
Sorry I haven't posted in a while, it's been kinda hectic with school and stuff but anyway. I couldn't think of anything to post so I thought I would post this short story I have to write for an English assignment. I thought it would be good to familiarize my self with it and also get something out there. So, here we go.

A Longer Vengeance
by spinner5555
How would you fell if the person closest to you died? The sinking in your heart, the sheet of sadness that smothers you. This is how Jack Weston had felt since the 27Th of September, 2007. Since his Uncle had been killed.

The muggy skies were depressing in the Brazilian city. The coldness, the darkness, all this had made this location a scary place. The buildings had not helped the mood either, all of them grey with mostly shattered windows and bullet holes in the walls. This and the fact that there no birds in the sky had hinted to Jack that the city recently became a war zone.

Jack had been in a tall building in the middle of the city. The most part of the city was going from the North to the South, and on the East and West sides were the outskirts and then farm lands. the military term for Jacks position was called a Crows Nest. An area with vantage points and an arch of vision on all sides. Although it was a great position, Jack knew his enemy was smart enough to realize it was a viable location.

Jack had come to this city for one reason. Not the cold, not the depression, but for one man. This man, his target, was a middle age man and was identified by Jack's source as wearing a white suit with a purple tie. The target would be delivering a a briefcase to a building opposite his crows nest . The briefcase contained information on the killing of his Uncle. jack decided he had to retrieve the briefcase whether it meant taking the life of the deliverer or not.

On the fourth day of sitting and waiting in his crows nest, Jack had spotted his target. The man was walking towards a building across from Jack on the Eastern side of the city, wearing a white suit, carrying a briefcase. Jack focused his scope on the man. The target stopped walking in the middle of the road, and turned around. Jack prepared to take his shot before he noticed his targets blue, not purple tie.

Jack swerved his weapon as his finger fell on the trigger. The bullet narrowly missed the now realized decoy and hit the concrete pavement, making a massive split in the concrete and a large puff of smoke and rubble. the silence after his shot was deafening . Jack dropped to the ground instantly with a look of horror in his face as he listened to the burst of gunfire broke out from the adjacent buildings. As the screeching of the gunfire suddenly stopped, Jack knew he had to get out of the building and across the city to his safe house where his source was.

Jack took a smoke grenade off his chest and popped it in the crows nest as he made a quick burst for the door to the staircase, remembering something his uncle said to him when he was preparing for an assassination . "a hero is no braver then an ordinary man, but he is braver five minutes longer." This was the last thing Jacks Uncle said to him before he was killed.

He reached the bottom of the staircase and prepared himself for a final dash across the fifty metre long road. He ran as fast as he could, feeling the adrenaline flow through him. Ten metres away from the end of the road he saw a man wearing a white suit and a purple tie, take aim at him with a pistol. Jack felt a jolt in his chest as he fell to the ground. The man in the white suit with a purple tie stood over Jack in confusion as smoke started surrounding him. The bullet had luckily penetrated a smoke grenade on Jacks chest.

Jack tripped the man with his foot and pressed a pistol to his chest. "Where is the briefcase!" Jack yelled at the man. The man laughed, and Jack realized that it was long gone by now. Jack knew that the man had set this up to cause him pain, so he made his death slow and painful.

The End.

Thanks for reading guys, hope you enjoyed it!
Till next time,
spinner

 

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